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Sunday, 30 September 2012

DSDN 104 - Final 3 ...

Final three and I have decided on choosing the form on the left. I've chosen this form because it started off with being a simple square. After multiple duplicates and twists and turns I create this form. I have still followed from my first idea of simplicity and how simple objects can be complex.  



DSDN 104 -New textures for final...







Here are some new textures for my concept 3 model. I want to 3d print this model but it could be to thin and will have problems down the track..

Saturday, 29 September 2012

DSDN 104 - Textured attempts on all three









DSDN 104 - Concept 3 & some iterations


Still carrying on with the simplicity of pattern, this idea is about using something as simple as a line to create complex shapes and forms.


DSDN 104 - Concept one - Iterations

All of these iterations are for a circular or rectangular boxes that open up.

DSDN 104 - Pattern from a birds wing. (Concept two) Plus iterations



This concept is on taken a simple pattern and distorting it even more to create a unique pattern. So I've chosen a birds wing and the pattern of the feathers overlapping each other. Here is the out come in 3DS Max...

I've got some inspiration from one of my models I've done in other projects. I liked this model because of the feathery feel to it and reminded me of a birds wing which lead me to the idea of distorting it to create a birds wing.

 Some development from the simple wing pattern. These steps are just repeating the pattern over and over and twisting/ deforming the wings to create the final concept.



So here is my concept two, representing a birds wing. I have duplicated and twisted this form a lot to form a complex object from such a simple pattern. The block at the bottom is for the model to stand up and have the forms explode from the center.   

ITERATIONS OF THIS FORM:





 

Wednesday, 26 September 2012

DSDN 104 - Attachment ideas


These next couple of iages is showing how it will work..





DSDN 104 - First concept


Here is my final idea of simplicity! Having a simple Sphere that when you open it, it is very complex inside and hard to understand. This is portraying the idea of how pattern can be so simple but look complex.

DSDN 104 - More development



Here are some development renders of my first model, in these renders im trying to portray the idea of having something so simple like a sphere but when you open it up, it is complex with multiple squares elongated and cubes etc.. Also portraying the idea of having a simple form like a square then producing it to look complex.