Here I have played around with different versions of my idea! I personally dont like this because its not really interactive but still its a experiment..
CODE:
float ob1 = 10;
float ob2 = 10;
void setup(){
size(500,500);
}
void draw(){
background(255);
Myobject();
ob1 = ob1 +((mouseX-ob1)/10.0);
ob2 = ob2 +((mouseY-ob2)/10.0);
}
void Myobject(){
ellipse(ob1,ob1,ob2,ob2);
ob1 = ob1+ (mouseX-ob1)/10.0;
ob2 = ob2+ (mouseY-ob2)/10.0;
}
Maybe with this code I could create a 'keypressed' action, and when you press the key the ellipse races around the screen, I also want to incopirate when the mouse touches the the ellipse the ellipse avoids it. And i could even introduce more ellipse's, and the can act like balls floating. And then I could make the ellipse's bounce of each other and trying to avoid each other in a playful fashion.
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